Are you a huge gamer playing on the web, PC or mobile device? A sweet news from the Redmond as titled “free-to-play” as a freemium offer which lets you play the game without any cost of pay, but charge for additional content such as weaponry, level packs, and some assorted content.
Microsoft has announced plans to publish Happy Wars, an upcoming Xbox Live Arcade title that will be the first free-to-play microtransaction-based game made for the Xbox 360 console. However, the free-to-play concept has not gained much traction in the console game industry. Although some titles can be downloaded and paid for over the internet, the main market is still the over-the-counter, Blockbuster / Best Buy approach.
However, Microsoft this week announces that it would release the first Xbox 360-based game title that will use the free-to-play business model. On mobile, the ability for consumers to purchase content within a game is a great money-spinner. It appears Microsoft is finally making inroads in bringing the free-to-play approach to its market-leading entertainment portal.
The Redmond-based software maker through its PlayXBLA.com site announced that it will release Happy Wars later on this year, and it will be absolutely free to download and play for Xbox LIVE Gold subscribers. The downloadable Xbox Live Arcade game is a multi-player action title from developer Toylogic that features, includes includes “exciting castle siege and magic spell battle action for madcap free-for-all battles in fantasy world settings.”
The game will be free to download and play for Xbox 360 gamers who are subscribers to the Xbox Live Gold service. Microsoft also adds that Happy Wars will will allow you to purchase: “lavishly rendered items at the Item Shop etc. for your character to flaunt your originality on the field of valor.”
If you aren’t aware of Siny already has released a few free-to-play games for its PlayStation 3, which includes the first-person shooter “No Man’s Land” earlier this year. Similar to that this title “Happy Wars” be the first Xbox 360 game with this kind of microtransaction model.